ballistic wheels

May 31, 2009

18
18" BALLISTIC JESTER WHEELS RIMS CHROME 18x9 8x170 -12
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18 inch x9 Ballistic Jester black wheels rims 6x135 -12
18 inch x9 Ballistic Jester black wheels rims 6x135 -12
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17'' Ballistic Jester black wheels rims Jeep Wrangler
17'' Ballistic Jester black wheels rims Jeep Wrangler
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18 inch Ballistic Jester black wheels rims 6x135 +12
18 inch Ballistic Jester black wheels rims 6x135 +12
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18 inch Ballistic Jester chrome wheels rims 6x135 +12
18 inch Ballistic Jester chrome wheels rims 6x135 +12
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17 inch Ballistic Jester black wheels rims Ford F150
17 inch Ballistic Jester black wheels rims Ford F150
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17'' 17x9 Ballistic Jester chrome wheels rims 5x5 5x127
17'' 17x9 Ballistic Jester chrome wheels rims 5x5 5x127
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17 inch x9 Ballistic Jester black wheels rims 6x135 +12
17 inch x9 Ballistic Jester black wheels rims 6x135 +12
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17'' Ballistic Jester black wheels rims 5x4.5 5x114.3
17'' Ballistic Jester black wheels rims 5x4.5 5x114.3
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18 inch 18x9 Ballistic Wizard black wheels rims 6x135
18 inch 18x9 Ballistic Wizard black wheels rims 6x135
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20 inch x9 Ballistic Jester black wheels rims 6x135 -12
20 inch x9 Ballistic Jester black wheels rims 6x135 -12
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18x10 Greg Weld F250 F350 GM Wheels Ballistic Rims
18x10 Greg Weld F250 F350 GM Wheels Ballistic Rims
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20x10 Greg Weld F250 F350 GM Wheels Ballistic Rims
20x10 Greg Weld F250 F350 GM Wheels Ballistic Rims
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20X9 Ballistic 6 Lug  F150 GM Nissan Weld Wheels  Rims
20X9 Ballistic 6 Lug F150 GM Nissan Weld Wheels Rims
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4 NEW 20x9 6x135 Ballistic Jester Wheels/Rims
4 NEW 20x9 6x135 Ballistic Jester Wheels/Rims
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NEW Computer Bag On Wheels, Ballistic Nylon, 14w x 9...
NEW Computer Bag On Wheels, Ballistic Nylon, 14w x 9...
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Ballistic Off Road Wheels 810 Wizard 6x5.5 18x9 Black
Ballistic Off Road Wheels 810 Wizard 6x5.5 18x9 Black
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HOT WHEELS...2008 MYSTERY CAR...BALLISTIC...LOOSE
HOT WHEELS...2008 MYSTERY CAR...BALLISTIC...LOOSE
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Hot Wheels Ballistic in orange
Hot Wheels Ballistic in orange
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4 NEW 20x9 6x135 Ballistic Wizard Wheels/Rims
4 NEW 20x9 6x135 Ballistic Wizard Wheels/Rims
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4 NEW 18x9 5x150 Ballistic Enigma Wheels/Rims
4 NEW 18x9 5x150 Ballistic Enigma Wheels/Rims
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4 NEW 18x9 8x170 Ballistic Enigma Wheels/Rims
4 NEW 18x9 8x170 Ballistic Enigma Wheels/Rims
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4 NEW 18x9 8x165.1 Ballistic Enigma Wheels/Rims
4 NEW 18x9 8x165.1 Ballistic Enigma Wheels/Rims
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4 NEW 20x9 6x135 Ballistic Hostel Wheels/Rims
4 NEW 20x9 6x135 Ballistic Hostel Wheels/Rims
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4 NEW 17x9 5x114.3 Ballistic Enigma Wheels/Rims
4 NEW 17x9 5x114.3 Ballistic Enigma Wheels/Rims
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HW HOT WHEELS 2008 LM CAR BALLISTIC HOTWHEELS (RED)
HW HOT WHEELS 2008 LM CAR BALLISTIC HOTWHEELS (RED)
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4 NEW 20x9 6x135 Ballistic Enigma Wheels/Rims
4 NEW 20x9 6x135 Ballistic Enigma Wheels/Rims
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190mm Rc Components Chrome Ballistic Wheels 17
190mm Rc Components Chrome Ballistic Wheels 17" x 6.25"
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BALLISTIC 813 20X9+00 6X139.7 BLACK WHEELS & TIRES
BALLISTIC 813 20X9+00 6X139.7 BLACK WHEELS & TIRES
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4 NEW 17x9 8x170 Ballistic Enigma Wheels/Rims
4 NEW 17x9 8x170 Ballistic Enigma Wheels/Rims
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240mm Rc Components Chrome Ballistic Wheels 18
240mm Rc Components Chrome Ballistic Wheels 18" x 8.50"
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STEBCO Ballistic CatalogComputer Case on Wheels
STEBCO Ballistic CatalogComputer Case on Wheels
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300mm Rc Components Chrome Ballistic Wheels 18
300mm Rc Components Chrome Ballistic Wheels 18" x 10.5"
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NEW Ballistic Catalog/Computer Case on Wheels, 18w x...
NEW Ballistic Catalog/Computer Case on Wheels, 18w x...
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360mm Rc Components Chrome Ballistic Wheels 18
360mm Rc Components Chrome Ballistic Wheels 18" x 13.0"
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Ballistic 814 Jester Wheel Rim 18
Ballistic 814 Jester Wheel Rim 18" inch Black 5x5
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Ballistic 814 Jester Wheel Rim 18
Ballistic 814 Jester Wheel Rim 18" inch Chrome 5x5
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330mm Rc Components Chrome Ballistic Wheels 17
330mm Rc Components Chrome Ballistic Wheels 17" x 12.0"
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STEBCO COMPUTER BAG ON WHEELS BALLISTIC NYLON NEW
STEBCO COMPUTER BAG ON WHEELS BALLISTIC NYLON NEW
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20x9 Ballistic Jester Wheel/Rim(s) 6x139.7 6-139 20-9
20x9 Ballistic Jester Wheel/Rim(s) 6x139.7 6-139 20-9
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hot wheels 2003 WORLD RACE #15 BALLISTIC ZAMAC #537
hot wheels 2003 WORLD RACE #15 BALLISTIC ZAMAC #537
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hot wheels 2003 WORLD RACE #15 BALLISTIC ZAMAC #306
hot wheels 2003 WORLD RACE #15 BALLISTIC ZAMAC #306
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hot wheels 2003 WORLD RACE #15 BALLISTIC ZAMAC #1614
hot wheels 2003 WORLD RACE #15 BALLISTIC ZAMAC #1614
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Michigan Wheel Ballistic 17P SS Propeller
Michigan Wheel Ballistic 17P SS Propeller
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Michigan Wheel Ballistic Stainless Steel Boat Propeller
Michigan Wheel Ballistic Stainless Steel Boat Propeller
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Greg Weld Wheel Ballistic Fugitive Racelite Decal new
Greg Weld Wheel Ballistic Fugitive Racelite Decal new
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Weld Wheel SuperCap Super Cap Ballistic Fugitive hubcap
Weld Wheel SuperCap Super Cap Ballistic Fugitive hubcap
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Michigan Wheel Ballistic Boat Prop 14 1/4 x 25 3 Blade
Michigan Wheel Ballistic Boat Prop 14 1/4 x 25 3 Blade
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Beating Casinos with a Roulette Computer

Just because a Roulette Computer is effective on one wheel does not mean it will be effective on another wheel. Roulette computers that beat tilted wheels are not new technology and in fact they've been around for almost 50 years. There are multiple roulette computers available that are well known to only ever work on tilted wheels, and tilted wheels are almost extinct in modern casinos because they're extremely easy to beat, even without a roulette computer.

What is a tilted wheel? A tilted wheel is wheel on a very slight angle. The angle is not at all visible to the naked eye because it's very minor. However, the effect is that the ball will tend to drop in around the same area an inordinate number of times. This makes predicting where the ball will land extremely easy.

Why is beating tilted wheels so easy? When predicting the outcome of spins with a roulette computer, by far the hardest part is determining where on the wheel the ball will drop (around the circumference of the wheel). Now imagine a wheel where the ball falls in the same place on almost every spin – this is exactly what happens on a tilted wheel. In essence, such a wheel is biased, and it is not the kind of wheel you'll find in today's casinos.

On a tilted wheel, predicting where the ball lands is extremely easy ultimately because you already know where the ball will fall most of the time. As you already know where the ball will fall, to produce an accurate prediction, all you'd then need to know is when the ball will fall. Once you know this, you can determine where the wheel will be when the ball falls, and ultimately determine the predicted number.

If you want more detail, consider the following. On a tilted (biased) wheel, no matter what speed the ball is released, the ball will still fall at one point significantly more than any other. If you considered a number of different ball spins, some fast and some slow, you will observe the following:

1. Irrespective of the speed at which the ball is released, the ball will still have the tendency of falling at the same point on the wheel. This is called the "common drop point".

2. When the ball falls, it will almost always hit a vertical diamond and be deflected sharply down onto the wheel's pockets

The combination of the two points above means that no matter how fast or slow the ball is spun, it will still fall at the same point. Of course ball release speed is different between spins, but on a tilted wheel, you already know most of the time where the ball will fall so besides the scatter analysis, the only factors you need to determine on a tilted wheel are:

1. How long it will take before the ball falls

2. Where the wheel will be when the ball falls

To determine the time taken for the ball to fall, you only need to approximate it – you do not even need to be precise. This is because you will already know the approximate speed the ball must be in order to fall at the common drop point or hit the "dominant diamond".

And to determine where the wheel will be is just as easy because the deceleration of a wheel is extremely easy to model. In fact a wheel's deceleration is virtually linear, meaning its deceleration can almost be expressed as a straight-line graph.

When you combine all factors, you can see why predicting spins on tilted wheels is indeed very easy – even the simplest algorithms and equations can be used to beat a tilted wheel, and in fact a computer is not even needed to beat a tilted wheel. On a tilted wheel, optional to a roulette computer, players can employ visual ballistics techniques which is basically visually determining where the ball is likely to land. Such techniques are provided as part of the Stefano Hourmouzis my genuine winner roulette system.

What is a level wheel? Predicting spins on a level (unbiased) wheel is very, very different. A level wheel is what you'd find in today's casinos. The ball does not fall in the same place like it does on a tilted wheel. Casinos and modern roulette wheel designers spend a great deal of time and money ensuring their wheels are level simply because they know how easily beaten a tilted wheel is. The most critical points to understand are:

1. On a level wheel, a different ball release speed means a different point at which the ball will drop.

2. When you are manually clicking a button to taking timings of the wheel and ball, there will of course be some degree of human error – i.e. you may be as much as 200MS either too early or late with clicks. This means the roulette computer's algorithms must be accurate enough to deal with such human error. The computer can do this by enabling you to take timings (click) over a number of revolutions to determine the average speed, but this is only adequate if the roulette computer's algorithms and equations are extremely accurate.

Now here's the critical point: what these two above factors mean are that because the manual clicking to establish timings are prone to human error, even a relatively small error in timings can mean the ball will begin to fall on the completely wrong side of the wheel. This inevitably leads to an inaccurate prediction.

To overcome this issue, the computer must account for a variety of factors specific to the wheel design on which the roulette computer is applied, AND most importantly, the algorithms must be extremely accurate. In other words, with the factor of human error, there is very little room for error in the mathematical calculations. With accurate algorithms and accurate timings from the operator's clicks, you will inevitably get accurate predictions. However, with accurate algorithms and only moderately accurate clicks, the predictions can only be moderately accurate at best. Fortunately, moderately accurate predictions is all you need to overcome the house edge, or more precisely, to achieve an exact number hit rate of greater than 1 in 35.

So what does this all mean? Even the most simplistic roulette computer with very basic equations can beat a tilted (biased) wheel – in fact you don't even need a computer to accurately predict where the ball will land. But to beat a level (unbiased) wheel, a far more complex roulette computer with extremely accurate algorithms is required. A roulette computer that is effective on a tilted wheel, and one that is effective only on tilted wheels are two very, very different things.

About the Author

Stefano Hourmouzis is an energy researcher with interests in alternative energy research, including but not limited to water powered vehicles.

Click to learn about his Roulette Computer (http://www.roulettecomputers.com)

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